Vitaly Misyutin

Vitaly Misyutin

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First Name * Vitaly
Last Name * Misyutin
Username * vetalll
Country * Russia
Languages EnglishRussianUkrainian


Current Position Artist ;3D Generalist
Areas of Expertise Post Productioncartoon movie
Preferred Tools ModelingTexturingRenderingshadingMaking light rigscompositing


Availability: Freelance
Skype misiutin.vitaly



Misiutin Vitalii


Skype: misiutin.vitaly




Artist - 1997 - 2002 - Odessa State Artistic College of Grekova ( departament of easel painting )

Software Skills

- Autodesk Maya
- Softimage XSI
- ZBrush
- Mudbox
- Deep Painte
- Body Paint 3D
- Photoshop
- Renderman
- Mental Ray
- Nuke
- After Effects

Language Skills

- English -intermediate
- Russian -native
- Ukrainian -native

Work Experience

I am a Character Artist with successful working experience in Game development and CG of 10 years. During last 6 years I'm working like 3D generalist in film industry. Participated in more than 15 released game projects and 6 cinema projects. I have been working with objects and characters, making a textures, lighting and shading, but I am especially interested in making characters from hyper realistic humans to cartoon figures for film and game. Having higher education in arts and being strongly experienced in major art software, I know the process of creation character , environment and object in any detail. I am conversant with Maya, Softimage, ZBrush, Body Paint 3D, Topogun, Mari, Photoshop, Nuke, Mental ray, Renderman, 3Delight (I have used all this softwares for more that 5 years). I am experienced in working with various operating systems like Windows, Mac OSx, Linux (Ubuntu,Fedora).

I am expert in high-poly and low-poly modeling, skilled in texturing, lighting, rendering and postproduction. My fluent written English enables me to communicate with the clients easily and comfortably.

I am always open for new challenging proposals of cooperation and I am eager to participate in the projects needing high art and modeling skills, diligence and talent. Please contact me if you have any.

Specialties:Character, environment, object modeling and texturing (lighting, shading and render)


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